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MARC 21

Gamification of GuBridge English learning app: an appraisal for predictive quality assessment in forming processes
Tag Description
041$aE
100$aAl Balushi, Hadef Sultan
245$aGamification of GuBridge English learning app$ht
260$aMuscat, Oman$bGerman University of Technology in Oman$c2023
300$a128 p.:col. ill. ; 23 cm.
307$bThesis
650$aApplied Computer science
650$aCS Bachelor student thesis